Mohamed-Ali Bakkal

Software Engineer

Mohamed-Ali Bakkal

Software Engineer

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Ali Bakkal

Software Engineer

A current student of Computer/Software Engineering in Paris France, in my last year of my Master's Degree. I am currently in Las Vegas Nevada completing a 6-month special project (programming drivin simulator) for UNLV and Clark County. I specialize in Unity3D mobile game application development and Mobile's development, able to navigate through complex challenges, in which I thrive.


Full Name

Mohamed-Ali Bakkal


13 Oct 1992 - Casablanca, Morocco


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Master of Science in General Engineering with a Major in Computer Science

ESIEE PARIS (5 Years Course) - Graduation September 2016, as Software Engineer

Highly selective French School of Engineering conferring a 5-year diploma equivalent to a combined Bachelor’s degree and Master’s degree

Relevant Coursework :
Operating Systems, Algorithms, Graphs, Image Analysis (Basics), Automata, Compilation and Languages, Programming in C/JAVA, Design Patterns in JAVA, Distributed Systems, Optimisation multi-core, CPU and GPU, Parallelism and distributed calculations, Data Network, Relational Database, Cloud Computing.


Paris FRANCE (3.5 Years) - On going

Personal Project by recommendation of professor. Conceptualized and developed a mobile gaming application with a team of 9 people independently. (Refer to the work explanation below.)

Baccalaureat, Sciences - Specialization in Math/Physics

Janson de Sailly (High School) - Graduation June 2010

Work Experience

Night4Us (Start-up)

IT Project Manager/Developer - Aug 2015 - Oct 2015 (3 months internship)

● Organised and prioritised tasks in a way that reduced development time by 40% within our team (2 people).
● Developed and Designed an iOS application using Swift to be professional, intuitive and easy to use product.

⇨ Check the website : Night4Us
⇨ Check the iOS application : Night4Us's app (Available in the French App Store)


Business Intelligence Project - May 2015 - Jul 2015 (3 months internship)

● Implemented Mathematical Models in a Dashboard system on Big Data (Oracle Database) using R script which were adopted for Financial Forecasting of Revenue Generation Fees, for Safety Demographics, for Accidents-Related Fees and more.


Founder and developer - Apr 2012 - Present (3.5 years)

● Conceptualised, Created and Developed a 3D Mobile Game with a Team of 9 people, using C# in Unity3D Engine for iOS, Android, Windows phone and Blackberry platform.
● Made a comprehensive gaming experience with Many Levels, Many Characters with buying option, Reward Systems, Artificial Intelligence, Physics, Mathematics, Logic for Client-User, HUD/Interface and integration of Social API and Analytics Tools.
● Managed and worked with a Team with different skills/culture (2D/3D Artist, Developper, Designers and more) using Trello, Dropbox and Github.
● Improved the game by Prototyping, Iterating and Debugging in a Lean/Agile Environment.

► Expected Release : December 2016 with 10,000 downloads targeted in the first five months.
► A version of the game can be send upon request.

⇨ Check the website : Furious Bounce
⇨ Check the teaser : Furious Bounce's teaser

P-POLL (Start-Up)

IT Project Manager as Trainee - Aug 2013 - Oct 2013 (3 months internship)

● Developed and Designed an iOS application using Objective C from Backend to Front-end with involvement of Web Developer.
● Used UIKIT, Core Data with Magical record, AFNetworking for client-server connection and more.


Professional Skills

  • 90% Complete
    Comunication / English 70% 90%
  • 90% Complete
    Leadership 90%
  • 85% Complete
    Confidence 85%

Software Skills

  • 90% Complete
    Unity 3D 90%
  • 80% Complete
    Xcode 80%
  • 70% Complete
    Eclipse / Android Studio 70%

Code Skills

  • 90% Complete
    C# 90%
  • 70% Complete
    Objective-C / Swift 70%
  • 65% Complete
    Java 65%



Animation Art: 2D/3D Game Character and Graphic Art with Designer; Photoshop and Illustrator Modeling Characters with Blender; Vivid, Colorful, Imaginative.


Super Mario Bros. all versions, Dragon Ball, Sonic, Final Fantasy, Assassin’s Creed, Angry Birds.


Mobile Game Foley and Audio with Sound Engineer.

Percussionist ; Drummer - 8 years of study with professional drummer. Two bands, two years each.
Recorded EP (7 Songs) in professional studio in France, December 2014.

Check the link : EP Michael Aron (Drummer : Ali Bakkal)



Send me a message


797 East Harmon Avenue
Suite 16
Las Vegas, Nevada, 89119 U.S.A


1702 931 6071
1702 463 3650


Thank You!

“Logic will get you from A to B. Imagination will take you everywhere.”

Albert Einstein